Bull Blader
EARTH 4

Bull Blader

  • ATK:
  • 1600

  • DEF:
  • 1200

  • View:
  • 2838




When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.




 
 
AI Power Analysis
Board breakerConfidence: MediumEvaluated Oct 8, 2026
56± 8/ 100
Power Score
Intrinsic 58
Deck 54

Bull Blader — Power Evaluation

Final Score: 56 ± 8 · Confidence: Medium

  • Intrinsic: 58 · Deck: 54 · Meta: provisional
  • Primary role: Board breaker · Secondary: Utility

Why it scores here

Bull Blader is a generic Level 4 Warrior body whose real value is a battle-only effect: when it is involved in an attack declaration with an opponent's monster, it negates battle damage for both players and destroys the opponent's monster after damage calculation. That makes it a reliable combat-trade and board-breaking piece rather than a combo engine, and the 1600 ATK does not earn points by itself. The 11 observed decks (7 archetypes, average 1.91 copies) confirm it is a practical, portable staple, but the score is held down because there is no combo, guide, or usage-statistics evidence showing it converting into a winning board, and the effect only matters once a battle actually happens.

Axis scores

Axis Score Evidence
Accessibility 45 Plain Level 4 monster with no searcher or summon route in the evidence; it is live once on the field but not reliably reached from hand (inferred from text; no combo data).
Combo & Conversion 30 No combo boards are recorded for this card, and its effect builds nothing on its own, so conversion is text-only inference (inferred).
Resource Economy 30 The effect trades one monster for one monster in battle with no draw, search, or recursion in the text (verified from text).
Effect & Interaction 65 Destroys an opponent's monster after damage calculation whenever it is involved in a battle, a strong and flexible combat answer (verified from text).
Material Utility 55 Level 4 Warrior EARTH body is a generic material fit, and its Level is kept even when the effect is negated (inferred from text).
Resilience & Flexibility 40 One negate or effect-blank ends the battle clause, and it only works in battle situations (inferred from text).
Deck-Building Efficiency 85 Generic, unrestricted card with no garnet or self-lock, and 11 observed decks run 1 to 3 copies (observed from deck data).

Calculation

Weight profile: Board breaker / Going-second profile applied as primary role; no secondary blend. Intrinsic ≈ 58, Deck ≈ 54, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Destroys an opponent's monster in battle after damage calculation, a flexible combat answer
  • Negates battle damage for both players, which can stop a losing trade
  • Generic Level 4 Warrior body that fits many homes without a garnet or restriction
  • Observed in 11 decks across 7 archetypes, so it is practical and portable

Weaknesses

  • Only works when a battle involving this monster happens
  • Requires the card to be on the field, with no hand or searcher route shown
  • Trades one-for-one with no card advantage or recursion
  • Fragile to a single negate or effect-blank
  • No combo evidence shows it starting a winning board

Counters / choke points

  • Effect negation or effect-blank before the battle clause resolves
  • Monster removal or destruction before any attack is declared
  • Attacking with a monster whose effect or position avoids the trade

Best use

Battle-phase board breaker and generic Level 4 body. Decks: Destruction Sword, D/D/D (D.D.), War Rock, Harpie, Utopia, Ex-Zero Festival. Suggested copies: 2.

Evidence & gaps

  • Verified: Effect text: in a battle involving this monster, neither player takes battle damage, and the opponent's monster is destroyed after damage calculation; Level 4, Warrior, EARTH, 1600 ATK / 1200 DEF, no archetype; Formats: TCG, OCG, MasterDuel, DuelLinks
  • Observed: Present in 11 of the attached decks across 7 archetypes; Average 1.91 copies per deck, max 3; Most often in gameplay type 6 (6 of 11 decks)
  • Inferred: Battle-phase removal is its main value, so it is a board breaker rather than a Removal or Negation card; Level 4 Warrior body is a generic material fit; Single negate or effect-blank ends its battle clause
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only no banlist token, so 3 copies is assumed no rulings supplied for the battle-damage and after-damage-calculation timing











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